Me

Noah
Martineau

Software Engineer, Game Developer

Hey, I'm Noah. I'm a software engineer and game dev who loves building cool things for others to enjoy. Whether it’s professional software or a video game, I’m all about creating a great experience from start to finish.

Projects

Check out some of my work including web/mobile apps, released games, and smaller experiments.
RE-TAPED Featured
An inventive puzzle platformer where you record and replay your actions through 29 levels, solving puzzles and obtaining collectibles.
Ignite Featured
A dating app that uses AI to help users generate conversation starters and date ideas based on their chat history. It features a live chat, authentication and swiping to match with other users.
2026 Hackathon
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AI Tutor
A full-stack web app that uses AI to guide students through solving any problem. It lists notable formulas, hides answers, and allows users to reveal solution steps when they are ready to check their work.
Summer 2025
View Project
OS161 Kernel
Developed kernel-level software for a linux-like OS in C. Implemented process management, synchronization primitives, process forking, and executable loading.
Fall 2025
SQL/Mongo Migration
Built a pipeline to migrate a SQL database to MongoDB. The tool extracts the SQL schema, transforms it into a MongoDB schema, and migrates the data while preserving relationships.
Fall 2025
Bit Keeper
A top-down shooter game where you fend off "bugs" attempting to hijack your CPU. Upgrade your stats and see how long you can survive.
2024 Hackathon
View Itch Page

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